Bethesda, a subsidiary of ZeniMax Media, is widely known for their ability to create stunning role playing games. They have created fan favorite games such as The Elder Scrolls: Morrowind and its sequels: Oblivion and Skyrim. But in 2008, they amazed the whole of the gamer community by releasing a game that to this day, is considered one of the best there is.
The Fallout series is set in the future, in a world that instead of focusing on improving its society, focused on technology. This fast advance in technology caused weapons to improve, and weapons mean war. A war between the United States ended in a nuclear conflict and left the world ravaged by nuclear power (hence the title). Set in the capital of the US, Washington D.C., you start off the game as a dweller of a vault, a bunker built for withstanding the bombs.
Fallout 3 is a spectacular game. Not only because of its story, but due to the hundreds of features the developers decided to include. I’ve always been a fan of the Fallout series, and let me be honest: I was nervous when I heard Interplay wasn’t making the next game in the series. But when I finally had the controller in hand, venturing into the wasteland for the first time, I fell in love with this game.
It is rare when you get to experience a story such as Fallout’s. The creators manage to get you attached to certain characters through dialogue and without any cut scenes at all. With a stellar cast in voice acting (Liam Neeson, Ron Perlman and Malcolm McDowell) the game transmits feeling like no other game. And let me tell you, when you hear Liam Neeson’s impressive voice acting in a specific cut scene (no spoilers here) it will surely bring a tear to your eye. And even the secondary characters, such as your companions (I’m pointing at you Fawkes) are written so well, that you will start being cautious about what you do as to not upset them.
Being a first person shooter (although you have the option to change to third person, more on that later though) Bethesda decided that they needed to introduce something innovative. And so, V.A.T.S. was created. The Vault-Tec Assisted Targeting System will help all players getting through the game, as well as making them chuckle when they see their enemy’s head popping in slow mo (or is that just me?).
Although the graphics are not top notch, they do hold up, and in 2008 they were pretty impressive. Again, they provide a fun perspective when you kill an enemy. But the soundtrack does make up for it. When you are exploring a cave or the run-down subway, a creepy track will play, and will tense you up. Or when you’re wandering the wastes, and all of a sudden the music turns from peaceful to threatening. This is what makes the soundtrack great.
The game also has a bit of comedy, which is perfect to break up the tension. I remember chuckling often, as a companion made a remark about the surroundings. Or when listening to the radio, as Three Dog made his PSA’s. The franchise’s fantastic mascot gives a light feeling to dark things, such as blowing people up.
So far I have only talked about the positive things. But lets take a look at the negative, shall we?
Big terrains can be a good and a bad thing. Although it gives the player much more to explore and scavenge, it also creates a few problems. Let’s face it, you get bored when you have to walk too much (although the quick travel feature really does help) and usually that means that you start fidgeting around. Many people tend to start jumping, for example, and sometimes, if you’re unlucky enough, you might get stuck between two rocks. And since Fallout is such an immersive game, the player forgets to save. Thats not good at all.
Being such a big game, it takes a toll on the console’s systems and will often freeze. Adding on to that, if you disabled Autosave or perhaps you haven’t gone through a door yet (autosaves when you do so), it can be quite frustrating. Also, to be honest, the third person system just doesn’t feel right. Perhaps it’s because your bulky body will often block your view, giving the enemy the perfect chance to kill you.
It is a shame that the developers did not put as much effort as they did with the music, dialogue, writing and combat in the animation. The way that the people walk can sometimes be quite ridiculous, but well, thats just about any game.
But overall, Fallout’s positive aspects outgrow the negative by far, and this makes it a great game. Even though it is nearly 4 years old at this point, if you haven’t, you should definitely give it a try.