SKYRIM: DRAGONBORN DLC

Ever since Bethesda’s much anticipated release of Skyrim in 2011, one key question has been haunting our collective mind: “When are they going to let us fly a dragon?” Fast forward 2 years and it would appear that we have finally reached a compromise. Well, kind of…

The third DLC in the Skyrim roster, Dragonborn returns our chosen hero to the familiar, ash-soaked island of Solstheim – previously depicted in Morrowind‘s Bloodmoon expansion in 2003. On arrival it is discovered that the land has been plagued by a mysterious uprising of ash creatures and has fallen under the will of a second, ancient dragonborn: Miraak. Using a collection of new shouts and the arcane knowledge found within a set of powerful ‘Black Books’, Solstheim’s freedom and the fate of Tamriel lies in your hands.

If you’ve read my previous post on the Elder Scrolls, it’s pretty apparent that I am a big fan of the series and have a fair amount of background knowledge on each title – Morrowind in particular. Needless to say I was pretty excited with the announcement that Bethesda were set to recreate the architecture and atmosphere that I had previously grown so fond of, and they honestly did a very good job of it – ignoring their insistence on blanketing everything in a thick layer of snow, that is. Finally, all those classic armours, items and landscapes in vastly updated graphics – there was even the promise of no Cliff Racers to drool over! So what could possibly go wrong with a setup as flawless as that? Well, uh, quite a few things actually.

Voice acting. What is this weird joke Bethesda have been carrying on through their audio? If all their previous games have set the Dunmer with a deep, rough drawl, where has the inspiration suddenly emerged to equip all our blue-skinned friends with what I can only deduce as a dodgy attempt at a Yorkshire accent? Previous characters throughout Skyrim have certainly been victim to a serious lack of emotion, but Bethesda managed to cross the line into obscurity when they made this production choice final. Disregarding that, the island’s denizens are fairly well crafted, if a little two dimensional.

Ah, but now it is time to explore this Miraak character we have been hearing so much about; this demonic, overwhelming energy that has engulfed the land in darkness. Emerging from the void in a particularly engrossing cinematic, we are treated to a James Bond-esque monologue, detailing his evil plan and why you are too puny to step in his way, fully clothed in flowing, dark robes and one of Dragonborn‘s new Cthulu inspired masks. All in all, Miraak is pretty well placed as a villain, encompassing those dreaded feelings of ‘he’s actually quite intimidating’ and ‘I hope he doesn’t come for me’ in a nice little package. What Bethesda are really pushing for here is that knowledge is power and, as it turns out, Miraak is pretty knowledgeable – he’s even been cheating a little bit with the help of a devious God. This wisdom, though, can equally be acquired by yourself in travelling through the winding passages of the Black Books.

These sections right here are easily the most interesting and original out of the entirety of the DLC. Upon reading each book, the player is transported into the realm of Apochrypha, which is mainly composed of bubbling, tentacle-infested water and, well, books. Each section forms a labyrinthian maze of literature to explore, all the while fending off attacks from the shade-like Seekers and fish-headed Lurkers. Every aspect of this new feature screams Lovecraftian design and horror and no reference made is at all hard to miss. On completion of each Black Book, the player is allowed to acquire one of three unique perks or powers which are certainly very welcome, if a little overpowered. As of writing my current character is level 51, so in terms of necessity there is little – but thank you for the little escape!

If you’ve read this far just to hear my original claim about riding dragons, then I do believe you are in luck. Yes, in Dragonborn you can now, ahem, ‘fly’ one of those winged beasts – but, not exactly in the way that statement should imply. Using ‘Bend Will’, a new shout that allows you to turn enemies into allies, the player can mount and use a dragon in combat, however you are confined into a particularly disappointing sequence of circling the battle area, with commands limited to ‘attack that’, or ‘land here’. It was a bold concept for Bethesda to push out if they had no intention of fulfilling their word on the matter, however understandably so: with so much landscape and detail to render, there would’ve been doubtless performance issues had the player been allowed to roam freely.

In terms of the plot, you would not be mistaken in feeling a little bit of deja vous. The side quests are fairly unique in part, but we’ve come here to fight that Miraak bloke, haven’t we? Already in place is the expectation of fighting your way into the big, final showdown against the nasty, old boss who’s been hounding your progress for ever so long. On playing, however, I was surprised to see that Bethesda chose to, essentially, take the Alduin route and just roll out another ‘you can only reach this place by dragon’, ‘you will not get the glory of winning it alone’ story. In a series that prides itself on intricate lore and detail, re-using tried and tested formats is fairly enjoyable, but certainly not at the peak it could have been.

I’m aware that this review has maybe appeared a little bleak, but that shouldn’t be seen as a deterrent – Dragonborn is unquestionably a worthy DLC and certainly worth shelling out for if you are a fan of Skyrim and its universe. But, as is with all things Bethesda, it has its numerous bugs and defects that should not go undetected. If, like myself, you play this title on a computer, then I strongly recommend checking out the huge number of community-created mods that patch up all the leaks Bethesda left behind. These can be found through the Steam Workshop, or, for a lot more power and depth, it is advised to use the Skyrim Nexus, which can be found with full instructions here. Solstheim itself forms a decently sized addition of explorable land to the vanilla game and introduces a good number of new enemies and items to tinker with, so should not be passed up just because of a few minor shortcomings – for those familiar with Morrowind‘s Bloodmoon, I’m sure you’ll appreciate the much-needed makeover given to those horrid little Rieklings. Overall, let it be said that I fully endorse this DLC, if just to snatch a glimpse of the ashlands once again – a safe and enjoyable purchase.

Dragonborn is available on Steam, Xbox 360 and Playstation

Buy it on Steam here

Visit the offical website here

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TWO DAYS UNTIL E3…

In a couple of days, the massive event E3 will kick off, which means we’ll get to hear a ridiculous amount of announcements. In fact, there are so many rumors of what we’ll see that it is staggering. Let’s take a look, shall we?

Nintendo: 

Nintendo’s show is going to be primarily focused on the introduction of the Wii U (and hopefully we’ll see a name change), its features and the games. Until now, we’ve heard that a launch title will be Super Mario Bros. Mii, but thats about it. We know that Valve and EA are competing for providing a network service for Nintendo, so I guess we’ll find out more about that. There has also been a rumor floating around that says a Star Fox – Metroid fusion is on the works, which I believe seems very cool. Oh and a personal favorite: Pikmin 3.

On the other side, we will also see new gamed for the 3DS. Titles such as Luigi’s Mansion 2, New Super Mario Bros. 2, Kingdom Hearts: Dream Drop Distance and Pokémon: Conquest. However, I really hope that they reveal the next Super Smash Bros. (which is rumored to be cross-platformed.)

Playstation:

So far, we’ve heard about Sony’s Super Smash Bros. ripoff: Playstation All Stars Battle Royale, but not many details have arisen. Also, an Assassin’s Creed for the PS Vita has been announced. So far there’s not much Sony exclusives that we know about, but don’t worry: they’re likely to announce many things. Perhaps we’ll get to see a small peek of the PlayStation 4.

 Xbox:

There are only two things worth talking about for the Xbox: Halo and Gears of War. Game Informer released an image teasing the next Gears, which we now know is going to be a prequel to the trilogy, featuring Cole Train and Damn Baird and Kilo Squad as the protagonists. And Halo 4 will start of where we last left it off: wandering in space. So far we have seen a couple of images featuring new Spartans, but not much.

 Non-exclusive games:

Where to begin… We have Assassin’s Creed III, Resident Evil 6, Skyrim: Dawnguard, Dead Space 3, Lara Croft, Black Ops II, Borderlands 2, Transformers: Fall of Cybertron, Crysis 3, Darksiders II, Metro Last Light and Far Cry 3.

No matter what type of gamer you are, which console you prefer, or which genre you usually play, E3 will surely have something for you.